Die, Die, Die [5cap]
- Azrael
- Justicar
- Posts: 1087
- Joined: 23 Sep 2003, 15:05
- Location: Wanne-Eickel
- VEKN Nr.: 3840064
- Has thanked: 9 times
- Been thanked: 18 times
- Contact:
Tobias wrote:sorry, too late, but I'll make a new one for you...
See you next Time...
Acting:
Reacting:Tobias with:
Pieter
Discipline: for tha OBF PRO
Sabbat
Milo with:
Horrock
Discipline: vic ANI PRO
Independent: Protean cards cost Horrock 1 less blood to play.
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- Justicar
- Posts: 1002
- Joined: 29 Jan 2003, 21:24
- Location: Südhessen bis Mittelhessen
- VEKN Nr.:
- Contact:
Bone Spure cost one Blood, or?
Horrock (5/6) [Weather Control]
I Play
Inner Essence (vic)
Cardtype: Combat
Discipline: Vicissitude
Play before range is determined.
[vic] Once this combat, this vampire can reduce the cost to play a combat card by one blood. A vampire can play only one Inner Essence each combat.
[VIC] As above, and gain a blood.
I reduce the cost from:
Name: Mythic Form (PRO)
[FN:R]
Cardtype: Combat
Cost: 3 blood
Discipline: Protean
[pro] Play before range is determined on the first round. For the remainder of this combat, this vampire gets +1 strength and can prevent 1 non-aggravated damage each round. A vampire can play only one Mythic Form each combat.
[PRO] As above, but with an optional maneuver, and this vampire can inflict 2R aggravated damage as a strike once each round this combat.
Horrock (4/5)
Carrion Crows (ANI)
Drawing out the Beast (ANI)
Flesh of Marble (PRO)
Terror Franzy (ANI)
Horrock 3/5
Horrock (5/6) [Weather Control]
I Play
Inner Essence (vic)
Cardtype: Combat
Discipline: Vicissitude
Play before range is determined.
[vic] Once this combat, this vampire can reduce the cost to play a combat card by one blood. A vampire can play only one Inner Essence each combat.
[VIC] As above, and gain a blood.
I reduce the cost from:
Name: Mythic Form (PRO)
[FN:R]
Cardtype: Combat
Cost: 3 blood
Discipline: Protean
[pro] Play before range is determined on the first round. For the remainder of this combat, this vampire gets +1 strength and can prevent 1 non-aggravated damage each round. A vampire can play only one Mythic Form each combat.
[PRO] As above, but with an optional maneuver, and this vampire can inflict 2R aggravated damage as a strike once each round this combat.
Horrock (4/5)
Carrion Crows (ANI)
Drawing out the Beast (ANI)
Flesh of Marble (PRO)
Terror Franzy (ANI)
Horrock 3/5
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- Seneschall
- Posts: 221
- Joined: 14 Oct 2003, 09:38
- Location: Amersfoort Remember: Can't trust bald dutch people
- VEKN Nr.:
- Contact:
Yeah, Bone spur costs a blood, but I wanted to wait to see your pre-range before doing damage.
After weather control, pieter is 4/6 and will take automatically prevent all further damage this round (as will you, due to the weather control/flesh of marble combo).
Doesn't your Terror frenzy also cost you a blood? In other words, you're at 3/6?
We both cannot maneuver. no pre-range from me. You?
After weather control, pieter is 4/6 and will take automatically prevent all further damage this round (as will you, due to the weather control/flesh of marble combo).
Doesn't your Terror frenzy also cost you a blood? In other words, you're at 3/6?
We both cannot maneuver. no pre-range from me. You?