[Battle Arena] Den Fedehandschuh vor die Füße werf [5 cap]
- Mercundus
- Prinz
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Strike:
Name: Pounce
Cardtype: Combat
Discipline: Flight
Requires a ready minion with flight.
Strike: strength+2 damage, and the opposing minion cannot strike for the remainder of the round (this doesn't affect the current strike resolution). If this strike is dodged, this striking minion takes 1 damage during strike resolution and the opposing minion gets an optional press.
Name: Pounce
Cardtype: Combat
Discipline: Flight
Requires a ready minion with flight.
Strike: strength+2 damage, and the opposing minion cannot strike for the remainder of the round (this doesn't affect the current strike resolution). If this strike is dodged, this striking minion takes 1 damage during strike resolution and the opposing minion gets an optional press.
- Azrael
- Justicar
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Kann ich nur zustimmen, danke kutschkutsch wrote:hi,Mercundus wrote:Maneuver
Swoop
Only usable to go to close Range and this minion gets +1 strength on his initial strike this round.
ich misch mich da ja nur ungern ein, aber du hast voher die range auf long gesetzt (high ground), und kannst somit keine manöver mehr spielen...
gruß
k

High Ground [CE:C]
Cardtype: Combat
Maneuver, only usable to go to long range. If this minion has flight and the opposing minion does not, play before range is determined to set the range for the round to long. A minion can play only 1 High Ground each round.
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- Azrael
- Justicar
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Da ihr in der ersten Runde auf Long Range seid, sind die Karten Swoop und Pounce nicht spielbar.
Mercundus sammelt die beiden Karten wieder ein, Milo sammelt seinen Skin of Steel wieder ein und weiter geht´s in der Strike Phase auf Long Range.
Miriam 5/5
Pugfar 3/5
Mercundus sammelt die beiden Karten wieder ein, Milo sammelt seinen Skin of Steel wieder ein und weiter geht´s in der Strike Phase auf Long Range.
Miriam 5/5
Pugfar 3/5
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- Azrael
- Justicar
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Ähhh, liest du bitte die vorangegangenen Posts...Mercundus wrote:Ok da Du keinen Strike mehr für diese Runde durch die Pounce hast, bleibt es bei
Miriam (1/5)
Pugfar (3/5)
Irgendwas vor dem Press?
Du hast die Range auf Long gesettet...
Keine Maneuver, sorry...

If an effect "sets" the range of a round (and therefore skips the maneuver phase), no other effect can be used to reset the range. [RTR 19970630]
Last edited by Azrael on 19 May 2004, 14:06, edited 1 time in total.
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