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Posted: 09 Feb 2004, 19:11
by Männele
Tobias wrote:Well, my deck worked. I won the Utrecht tourney with it. My report is on the newsgroup, but I'll re-post it here:
snip cool report

Very well done, Tobias. And your deck is really cool too. Bleed power mixed with many medium combatallies. That sounds really fun. I never would have played such a deck in a tournament. I should more often go the unexpected way. Other players don't know what's to come and that's a big advantage.

Congratulations again, master :D .

Posted: 10 Feb 2004, 09:49
by Tobias
Männele wrote:
Tobias wrote:Well, my deck worked. I won the Utrecht tourney with it. My report is on the newsgroup, but I'll re-post it here:
snip cool report

Very well done, Tobias. And your deck is really cool too. Bleed power mixed with many medium combatallies. That sounds really fun. I never would have played such a deck in a tournament. I should more often go the unexpected way. Other players don't know what's to come and that's a big advantage.

Congratulations again, master :D .
Thanks!

Yes, this one definately keeps players guessing (at least in the prelimenary rounds). Samedi? Must be some kind of combat involved, right? Samedi? Ooooh, they're not dangerous, don't worry about him... :twisted:

And having a few shambling hordes just sitting around is great for table and predator management.

It's fragile against light/medium combat, until you have 2 shamblings out. Then only heavy combat (or medium combat with stealth) wrecks it. And it's fragile against votes (unless you rush the voters). Weenie swarms aren't too much of a problem since your hordes will eat/block them.

I like '2-component' decks. Vote/Rush, Allies/Bleed, Vote/Tradition. They're generally less powerful in a direct sense, but flexibility sometimes makes up for it - especially when the components match well or cover the traditional weaknesses and strengths of the game together.