Posted: 24 May 2008, 12:18
find ich sehr cool. zeit ein paul forest/toby ravnos anarchen deck zu baun.Toby Nosferatu 5 pre obf ani
Once each action, Toby can burn a blood to give an acting anarch +1 bleed.

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find ich sehr cool. zeit ein paul forest/toby ravnos anarchen deck zu baun.Toby Nosferatu 5 pre obf ani
Once each action, Toby can burn a blood to give an acting anarch +1 bleed.
Erstmal danke für die ganze Tipparbeit.Murat wrote:Und hier nun für alle, die nicht so glücklich sind und die Karten schon in der Hand halten eine Preview der Vampire. Alle mit Ausnahme der Anarch Convert sind Group 4.
Hmm, klingt krass, aber auch wohl wieder selbe Problematik wie bei power of all, erstmal soviele untappte Anarchen haben das sich das lohntMurat wrote: Politikkarte die X Marker auf Metuhsahlems, Locations oder Equipment verteilt, wobei X die Anzahl der von einem kontrolierten Anarchen ist, die man auswählt und dann von der Abstimmung getapped werden. Und dann verliert jeder Methusleh 1 Pool pro Marker und Locations oder Equipment wird zerstört.
Mateusz wrote:Hmm, klingt krass, aber auch wohl wieder selbe Problematik wie bei power of all, erstmal soviele untappte Anarchen haben das sich das lohntMurat wrote: Politikkarte die X Marker auf Metuhsahlems, Locations oder Equipment verteilt, wobei X die Anzahl der von einem kontrolierten Anarchen ist, die man auswählt und dann von der Abstimmung getapped werden. Und dann verliert jeder Methusleh 1 Pool pro Marker und Locations oder Equipment wird zerstört.![]()
Aber die Serie sieht ja doch ganz interessant aus!
Die Location heißt Garibaldi-Meucci Museum. Schon gesehen.Irratonalys wrote:-name unknown
- A free Master: Location which you can tap before range is determined to end combat between an anarch you control and an anarch controlled by another methuselah or you can tap and burn 1 pool to switch a card in your hand for a card in your ash-heap that requires an Anarch.
hammer.
PatsyIrratonalys wrote: -name unknown
- A free Political Action callable by Barons where you choose a Titled non-Anarch Vampire and you burn the Edge to make that vampire lose his title and to cause his controller to burn 2 pool.
klingt ganz nett.
Chameleon.Irratonalys wrote: -name unknown
- A +1 Stealth (D) action costing X blood, requiring a Baron and that allows you to take control of a younger Vampire with X capacity that has entered play since your last Minion Phase. The stolen Vampire becomes an Independent Anarch.
Kostet 0 blood. -> wesentlich bessser als Friend of Mine...eBarbarossa wrote: Detect Authority
reaction card; requires anarch
Kosten: 0 oder 1 blood
ani: Eine (D) action gegen einen Minion oder eine Location den/die man kontrolliert schlägt fehl, außer der acting vamp zahlt 2 blood
ser: +1 intercept
tha: reduziere einen Bleed gegen dich um 2
Hier gefunden...Grey Thorne
2 blood
Ally
Unique ghoul with 2 life. 1 strength, 1 bleed. Requires an anarch.
Grey may play cards that require Celerity or Potence as an anarch
vampire. During your untap phase, if grey has only 1 life, any ready
anarch may burn a blood to add 1 life to him.
Open War
+1 stealth action. Requires a baron.
Put this card in play. Anarch vampires can enter combat with any
minion as a D-action. They can burn a location as a D-action that
costs 2 pool. Any Methuselah may use a master phase action to move 1
counter from his or her pool to this card. When this card has 4 pool,
burn it an gain 4 pool. Only one Open War can be played in a game.
Patsy
Political Action
Requires a baron. Only usable if you control the Edge.
Choose a titled non-anarch vampire. Successful referendum means that
you burn the edge to remove that vampire's title and burn 2 pool from
his or her controller.
Piper
Master. Requires a ready anarch.
A ready untapped anarch you control employs or recruits a retainer or
ally from you hand (requiremenets can cost apply as normal). This is
not an action and cannot be blocked. Tap that anarch.
Poacher's Hunting Ground
Master. Location. Hunting Ground. Derivative.
During your untap phase, choose up to X ready anarchs you control who
each gain 1 blood, where X is the number of non-derivative hunting
grounds controlled by other Methuselahs. A vampire can gain blood from
only one hunting ground card each turn.
Shattering
chi/dem/pro
1 blood
Requires an anarch
chi: +1 stealth action. D - look at another Methuselah's hand and
discard a card from it.
dem: +2 stealth action. Burn an event (undirected, no matter who
controls the event).
pro: D - inflict 2 unpreventable damage on a ready minion.
Smear Campaign
1 pool
Unique Master. Requires a ready anarch.
Put this card in play. Tap during your untap phase and choose a tapped
non-anarch minion controlled by your predator or prey to burn a card
on that minion. Cannot be used to burn an equipment or a retainer.
That minion's controller then takes control of this card.
Stealing Years
+1 stealth action. Requires an anarch.
+1 capacity.
D - Diablerize an older vampire in torpor and put this card on the
acting anarch. Capacity increases by 1. In the resulting blood hunt
referendum, each anarch gets an additional vote.
Twilight Camp
Master.
Put this card in play with 4 counters. When you put a non-titled, non-
anarch vampire in play from your uncontrolled region, you may burn a
counter from this card to make that vampire anarch (and independent).
You may burn a counter from this card to add a blood to an anarch as a
master phase action. Burn this card when it has no couters.
The World's a Canvas
Action
2 blood
dom/obf/vic
Reuires an anarch
dom: D - Burn half the counters in an uncontrolled minion in your
prey's uncontrolled region (round down).
obf: +1 stealth action. D - Burn a location.
vic: D - Burn 4 blood from a ready, titled, non-anarch vampire.