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If you want some, come get some! [6 cap]

Posted: 16 Jun 2004, 13:37
by extrala
Nach dem kläglichen ersten Versuch, würde ich mich gerne nochmal verprügeln lassen!

Re: If you want some, come get some! [6 cap]

Posted: 16 Jun 2004, 14:06
by the scavenger
extrala wrote:Nach dem kläglichen ersten Versuch, würde ich mich gerne nochmal verprügeln lassen!
Biete mich zur Abwechslung mal als Judge an.

sk.

Posted: 16 Jun 2004, 14:46
by Johannes
bin dabei. meine karten gehen jetzt als pm raus.

Posted: 16 Jun 2004, 14:52
by extrala
Thea Bell wrote:bin dabei. meine karten gehen jetzt als pm raus.
dito.

Posted: 16 Jun 2004, 14:55
by the scavenger
Acting:

Thea mit

Reverend Blackwood, DOM obf THA

Sabbat bishop: Damaging strikes made by Reverend Blackwood that require Thaumaturgy inflict +1 damage.


Reacting:

Extrala mit

Jeremiah Noble, CEL obt pre POT

Sabbat


Dann haut mal rein...

sk.

Posted: 16 Jun 2004, 15:21
by Johannes
Thoughts Betrayed sup (2 blood):
[DOM] Only usable before range is determined on the first round. Opposing minion cannot play any strike cards for the duration of this combat.

Weather Control sup :
Only usable at beginning of combat. [tha] Both combatants and each of their retainers take 1 damage before range is determined each round. This damage cannot be prevented. [THA] As above, but the amount of damage inflicted increases by 1 each round.

Reverend 3/6 (2 blood, 1 damage)
Jeremiah 5/6 ( 1 damage)

Posted: 16 Jun 2004, 15:28
by extrala
Als ich den @!*!! Reverend gesehen habe, wusste ich das der ?#§$ TB spielen würde ... aaarggh.

OK, dann wollen wir mal:
Pre-Range:
Darkness Within (obt)
Increased Strength (POT) (bringt zwar nichts, der Vollständigkeit halber).
Torn Signpost (POT)

Reverend 3/6
Jeremiah 4/6 (1 blood)

Posted: 16 Jun 2004, 15:30
by the scavenger
Darkness Within
Cardtype: Combat
Cost: 1 blood
Discipline: Obtenebration
[obt] Put this card into play before range is determined. Once each round, during strike resolution, move 1 blood (or life) from the opposing minion to this card (even at long range). Burn this card when combat ends. This vampire gains half of the blood (rounded up) from this card when it is burned. A minion can play only one Darkness Within each combat.
[OBT] As above, with an optional maneuver.

Posted: 16 Jun 2004, 17:12
by Johannes
nix mehr pre-range.
gehe long mit apportation

Posted: 16 Jun 2004, 18:47
by extrala
gehe "short" mit Rapid Thought [cel] -- hmm reimt sich fast sogar ..
Rapid Thought
Discipline: Celerity
[cel] Maneuver or press.
[CEL] Only usable during the Choose Strike step, and only if this vampire would choose his or her strike first. Instead, the opposing minion chooses his or her strike before this vampire.

Posted: 17 Jun 2004, 00:44
by Johannes
geh long mit apportation

Posted: 17 Jun 2004, 08:21
by extrala
Das wird aber langsam lästig mit den Apportations ...

Gehe "short" mit Pursuit (cel).

Posted: 17 Jun 2004, 12:25
by Johannes
gehe long mit apportation.
rather be a sorcerer than a quickie 8)

Posted: 17 Jun 2004, 12:34
by extrala
Noch ne Apportation??? :shock: :shock: :shock:

Dann sind wir wohl leider auf Long.

Posted: 17 Jun 2004, 18:29
by Johannes
strike : theft of vitae superior
reverend 5/6
jeremiah 2/6