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Hab da mal ne Frage
Posted: 16 Sep 2004, 20:35
by Asmodai
deswegen wollt ich mal fragen wie das Hab ne verdammt lange pause hinter mir und scheine die regeln für die infernal klamotte verpasst zu haben.
Deswegen wollte ich mich mal erkundigen wie das überhaupt funktioniert.
schon mal danke für eure hilfsbereitschaft
Posted: 17 Sep 2004, 08:09
by Götz
Ist im Prinzip ganz einfach:
Rulebook wrote:You start your turn with your untap phase. At the beginning of your untap phase, you must untap all of your cards. Any cards or effects that require or allow you to do something during your untap phase take effect after you have untapped your cards. You may choose the order in which these effects take place.Along with effects generated by cards, there are other effects that are resolved during the untap phase:
...
For each infernal minion you control, burn a pool or tap that minion.
Erst werden alle Karten enttappt (herrliches denglisch...), dann muß man für jeden minion, der das Attribut infernal besitzt, 1 pool zahlen oder den minion wieder tappen (noch mehr denglisch...)
Ich hoffe, ich konnte alle Klarheiten beseitigen,
MfG,
Götz
Posted: 17 Sep 2004, 11:37
by Decebalus
Kleine Bitte:
Etwa aussagekräftigere Titel der threads erleichtern allen das Leben.
Im folgenden Fall z.B.:
"Infernal ?"
Posted: 17 Sep 2004, 18:04
by Asmodai
ähm ich meinte eigentlich die regeln für die infernal liga
das war doch sowas von wegen alle meine minions sind infernal und dafür bekomm ich mehr pool oder?
Posted: 18 Sep 2004, 08:11
by Männele
Die Regeln standen zwar schon mal in einem anderen Thread, aber hier halt nochmal.
Wenn du dich entscheidest bei der Infernalseite mitzumachen, bekommst du halt mehr Pool, dafür gelten alle deine Vampire per se als Infernal, die Baali sogar als doppelt infernal (s.u.)
THE RULES
Except as noted in these instructions, the tournament will follow the Standard Constructed Tournament format and current V:EKN rules.
* At least 75% (e.g., 9 out of 12) vampires in a player’s crypt must be of the same clan.
* Each player will receive one Barbaro Lucchese and may add him to his or her crypt before play begins. Only one Barbaro Lucchese may be used in each crypt. For purposes of this event only, Barbaro Lucchese’s group number is ignored, and he may be mixed with any otherwise legal crypt. The resulting crypt must still meet the 75% rule above.
* Recalled to the Founder is banned (due to the clan-focus rule above).
* Players will participate in an auction (as described below) to determine who plays for the infernal faction and how much pool each player in the infernal faction receives.
INFERNAL AUCTION
After players select their decks and before play begins, the event organizer will attempt to split the players into two factions, infernalists and non-infernalists. It is the event organizer’s goal to have one-half (rounded down) of the tournament participants voluntarily choose to play for the infernalists. Players who are playing Baali clan decks must choose to play for the infernalist faction. Players who join with the infernalists (including Baali players forced to join) will pay the infernal pool penalty as described in Section 4 of the V:TES rulebook for each of their own crypt cards that enter play. If the card text already identifies a minion as infernal, the infernal pool penalty is doubled for that minion.
Initially, it is unlikely that the event organizer will reach his or her goal of one-half of the participants playing for the infernalist faction. If that goal has not been met, the event organizer will conduct an auction. The event organizer will offer an additional amount of starting pool to lure players to play for the infernalist faction. The organizer will increase the amount of additional pool until enough players accept the offer and the goal of one-half of the field (rounded down) is met. The organizer will use a random method to decide among players who accept infernalism for the same bid amount. After the auction, each player who is now part of the infernalist faction will receive an amount of additional starting pool equal to the bid amount of the last player to accept the infernalism offer.
Sample Auction:Hier wird's eigentlich ziemlich klar.
John’s event has 17 players, so it is his goal to bribe 8 players (one-half of the field, rounded down) to join the ranks of the infernalists. One player is playing a Baali clan deck and is automatically counted among the infernalists. John now needs 7 volunteers to choose infernalism. Two players volunteer to play for the infernalists without any further inducements, leaving John the task of finding 5 additional players who are willing to “sell their souls.”
John begins the auction by offering 2 additional pool to each player who joins the ranks of the infernalists. He gets no volunteers at this level. John sees that he has a tough crowd on his hands and raises the offer to 8 pool. John gets one more volunteer. 4 more to go! John tries 10, 12 and then 14 pool, at which time 5 players raise their hands to volunteer. Since John only needs 4 additional volunteers and he has 5, John has each player roll a die to randomly determine which 4 of the 5 volunteers will get to play for the infernalists.
Now, John has his 8 volunteers. Each of the infernal-faction players will now receive an extra 14 pool at the beginning of each round (the amount is determined by the bid amount of the last player who accepted the infernalism offer).
Posted: 18 Sep 2004, 20:28
by Asmodai
Mehr wollte ich garnicht wissen
Danke