LotN Spoiler aus der Newsgroup
Posted: 14 Sep 2007, 10:37
Mesu Bedshet
Action. Requires FoS.
+1 stealth action.
Show the top card of your crypt to all players. If it is a Follower of Set, move the card to your uncontrolled region. If it is a younger FoS, move 2 blood from the blood bank to it. If it is not a Follower of Set, shuffle it back into your crypt.
Blithe Acceptance
Action
1 blood
obf: Put this card on the acting vampire. This vampire gets +1 stealth. Burn this card if this vampire enters combat. A vampire can only have 1
Blithe Acceptance.
OBF: As above, but this vampire can burn 1 blood when he enters combat instead of burning this card.
Vessel
Master. Trifle.
1 pool
Put this card on a vampire, and you may burn a Blood Doll in play (if any). During this vampire's controller's untap phase, he or she may move 1 blood from this vampire to his or her pool or from his or her pool to this
vampire.
Dream World
Action
pre: (D) Bleed at +1 bleed.
PRE: +1 stealth action. Each of your minions gets +1 bleed for the remainder of the turn or until a bleed action is blocked. Only one Dream World can be played at superior each turn.
Eluding the Arms of Morpheus
Reaction
1 blood
Only usable by a tapped vampire. This vampire untaps and attempts to block.
Mental Maze
Reaction
1 blood
Only usable when this vampire successfully blocks an ally or younger vampire (play before combat, if any).
obf: End the action (with no combat). If this blocking minion is an FoS,
this card costs 1 less blood.
OBF: As above, and do not tap this blocking vampire.
Into Thin Air
Action Modifier.
Do not replace until your untap phase.
obf: +1 stealth. Once this action, this vampire may burn 1 blood to give an ally or younger vampire -1 intercept. Into Thin Air and Lost in Crowds may not both be played on the same action.
OBF: As above, but for +2 stealth.
Can't Take With You
Political Action
Successful referendum means each Methuselah gains 1 pool. Each Methuselah then burns 1 pool for each equipment, location, or retainer card he or she controls.
Heart's Desire
Action Modifier
1 blood
aus chi: +1 bleed. You cannot play another action modifier to increase this bleed. If an ally or younger vampire is currently attempting to block this action, that block fails and that minion cannot block this action.
AUS CHI: As above, but with +2 bleed instead.
++DRAFT++ chi: as aus chi above.
Autonomic Mastery
Combat. Only usable at close range.
dom: Strike- burn the opposing non-wraith ally or a non-wraith retainer on the opposing minion.
DOM: Strike- make a hand strike. Damage from this strike is reduced to zero. Combat ends immediately after this strike resolves, unless it is dodged. Only usable in combat with a non-wraith ally or a younger vampire.
Camera Phone.
Electronic equipment.
The minion with this equipment can bleed at +1 bleed as a (D) action. No other equipment can increase the bleed amount of this action.
Burden The Mind.
Master.
1 pool.
Put this card on any minion. While it is not this minion's turn, using an effect to untap this minion or to allow this minion to block as if untapped costs an additional pool. This minion can burn this card and untap as a (D) action.
Monty Coven
Assamite
8
CEL OBF QUI pre dom for
Group 5.
Sabbat. If Monty burns a titled vampire, he may become a bishop. If the burned vampires title was worth more than two votes, he may become a priscus instead. (The blood curse does not affect Monty.)
sk.
Action. Requires FoS.
+1 stealth action.
Show the top card of your crypt to all players. If it is a Follower of Set, move the card to your uncontrolled region. If it is a younger FoS, move 2 blood from the blood bank to it. If it is not a Follower of Set, shuffle it back into your crypt.
Blithe Acceptance
Action
1 blood
obf: Put this card on the acting vampire. This vampire gets +1 stealth. Burn this card if this vampire enters combat. A vampire can only have 1
Blithe Acceptance.
OBF: As above, but this vampire can burn 1 blood when he enters combat instead of burning this card.
Vessel
Master. Trifle.
1 pool
Put this card on a vampire, and you may burn a Blood Doll in play (if any). During this vampire's controller's untap phase, he or she may move 1 blood from this vampire to his or her pool or from his or her pool to this
vampire.
Dream World
Action
pre: (D) Bleed at +1 bleed.
PRE: +1 stealth action. Each of your minions gets +1 bleed for the remainder of the turn or until a bleed action is blocked. Only one Dream World can be played at superior each turn.
Eluding the Arms of Morpheus
Reaction
1 blood
Only usable by a tapped vampire. This vampire untaps and attempts to block.
Mental Maze
Reaction
1 blood
Only usable when this vampire successfully blocks an ally or younger vampire (play before combat, if any).
obf: End the action (with no combat). If this blocking minion is an FoS,
this card costs 1 less blood.
OBF: As above, and do not tap this blocking vampire.
Into Thin Air
Action Modifier.
Do not replace until your untap phase.
obf: +1 stealth. Once this action, this vampire may burn 1 blood to give an ally or younger vampire -1 intercept. Into Thin Air and Lost in Crowds may not both be played on the same action.
OBF: As above, but for +2 stealth.
Can't Take With You
Political Action
Successful referendum means each Methuselah gains 1 pool. Each Methuselah then burns 1 pool for each equipment, location, or retainer card he or she controls.
Heart's Desire
Action Modifier
1 blood
aus chi: +1 bleed. You cannot play another action modifier to increase this bleed. If an ally or younger vampire is currently attempting to block this action, that block fails and that minion cannot block this action.
AUS CHI: As above, but with +2 bleed instead.
++DRAFT++ chi: as aus chi above.
Autonomic Mastery
Combat. Only usable at close range.
dom: Strike- burn the opposing non-wraith ally or a non-wraith retainer on the opposing minion.
DOM: Strike- make a hand strike. Damage from this strike is reduced to zero. Combat ends immediately after this strike resolves, unless it is dodged. Only usable in combat with a non-wraith ally or a younger vampire.
Camera Phone.
Electronic equipment.
The minion with this equipment can bleed at +1 bleed as a (D) action. No other equipment can increase the bleed amount of this action.
Burden The Mind.
Master.
1 pool.
Put this card on any minion. While it is not this minion's turn, using an effect to untap this minion or to allow this minion to block as if untapped costs an additional pool. This minion can burn this card and untap as a (D) action.
Monty Coven
Assamite
8
CEL OBF QUI pre dom for
Group 5.
Sabbat. If Monty burns a titled vampire, he may become a bishop. If the burned vampires title was worth more than two votes, he may become a priscus instead. (The blood curse does not affect Monty.)
sk.