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Powerbase: Tshwane

Posted: 22 Sep 2007, 13:50
by eBarbarossa
Powerbase: Tshwane
Card Text:
Master: unique location. Requires a ready Laibon.
Tap this location to reduce the cost of a card you play by 1 pool (this location is not tapped if that card is canceled as it is played). Any Laibon may steal this location for his or her controller as a (D) action.

Kann ich damit also nur Masterkarten verbilligen? Das Regelheft sagt ja, daß Minion Cards von den Minions gespielt werden und Events anscheinend von niemandem.

Posted: 22 Sep 2007, 14:08
by Männele
Nein, du kannst damit alle Karten verbilligen, die Poolkosten haben und die du spielst. Das können Minioncards, Mastercards und auch Events sein, sollten die mal Poolkosten bekommen. Aber es müssen Kosten sein (siehe unten stehendes Beispiel aus einer Anfrage an LSJ).

Aus der Newsgroup vom 22.11.2005 (ich hoffe, es hat sich nichts geändert):
Marc Gabriele wrote:
> If Lorrie Dunsirn takes a carded action with no intrinsic pool
> cost, can I tap Powerbase: Tshwane to cancel Lorrie's added pool cost?


Yes. Lorrie's added pool cost is part of the cost of the action.


> Similarly, can I tap Powerbase: Tshwane to cancel the pool cost for
> playing a free master on a vampire with a Secure Haven?


No. That is not cost.


Denn siehe hier:
Secure Haven
Master: unique location. Haven. Put this card on a minion you control. This minion cannot be affected by (D) actions. Any Methuselah burns an additional pool when playing master cards on (or that target) this minion. Burn this card if this minion enters torpor. A minion can have only one haven.

Interessant in diesem Zusammenhang ist auch, dass man durch PB:T bspw. keine Combat Shotgun (3 pool) mit einer Concealed Weapon equippen kann, da die Waffe nicht als gespielte Karte mit Kosten gilt, sondern als Effekt der gespielten Karte "Concealed Weapon" equipped wird (Denglish forever). Guckst du hier:

Sten During wrote:
> LSJ wrote:
>> Sten During wrote:
>>> And I can conceal out a Sub Machine Gun?

>> SMG costs 4 pool.


> And I'm too quick as ususal :) Black Cat, I meant :)



Black Cat's SMG would cost 3 pool, so still out of
Concealing range.

PB: Tshwane can't be brought in, since the concealed
card is not being played "as normal" -- that is, for
the same reason the Concealed weapon cannot be DI'ed.


You could DI the CW card itself (or tap Tshwane to
reduce the cost of CW).

Posted: 22 Sep 2007, 14:26
by Azrael
Nette Karte, jetzt muss ich die nur noch besitzen, Suthek mit Charisma ausstatten, ihn zum Laibon machen und Mummys fuer drei Pool weniger spielen.

Alles wird gut... :)

Posted: 22 Sep 2007, 14:35
by Irratonalys
sagt mal, nur so btw , es gibt keine obergrenze für ally-lifes oder? also könnten diese ganzen necromancy mummys immer hübsch summon soul spielen um 2 leben zu bekommen oder?

Posted: 22 Sep 2007, 15:08
by Azrael
Summon Soul, Action, Necromancy, C2 , [FN:C2/PG2]
+1 stealth action. [nec] This vampire gains 2 blood. [NEC] Remove this card from the game and move up to 2 cards from your ash heap to your library. Shuffle your library afterward.
Ich glaube nicht, da da "this Vampire" draufsteht.
Hatte ich aber auch schon ueberlegt.

Aber hier mal ne Auswahl sinnvoller Karten fuer Mummys, Necro betreffend:

Call of the Hungry Dead
Only usable when a minion is attempting to block. [nec] The blocking minion gets -1 intercept.

Dead Hand
[nec] Strike: make a hand strike at +1 damage.

Divine Sign
+1 stealth action. [nec] (D) Choose a minion. Put this card on this acting minion and untap the acting minion. This minion gets +2 intercept when attempting to block the chosen minion. That minion may burn this card as a (D) action. A minion may have only one Divine Sign

Grasp the Ghostly
+1 stealth action. [nec] Move a non-unique, non-location equipment from any other Methuselah`s ash heap to this minion. Put 3 Pathos counters on that equipment. Burn a Pathos counter during each of your untap phases. Remove the equipment from the game if it has no Pathos counters.

Jar the Soul
+1 stealth action. [nec] (D) Tap any ready minion.

Masquer (Wraith), Retainer
Wraith with 1 life. [nec] Masquer is immune to damage that is not aggravated. The minion with this retainer gets +1 intercept. You may burn this retainer to give any minion +1 intercept.

Mercy for Seth
[nec] Strike: put this card on the opposing minion. If this minion is a mortal, he or she is burned. During his or her untap phase, the minion with this card takes 1 unpreventable damage. The minion with this card may burn it as a +1 stealth action.

Puppeteer (Wraith), Ally
Wraith with 1 life. 1 strength, 0 bleed. [nec] The puppeteer can give you control of an ally or a vampire with capacity of less than 5 for the remainder of your turn as a (D) action.

Release of the Shackled Soul
[nec] (D) Burn an ally or retainer controlled by your prey.

Spectral Divination
[nec] +1 stealth

Spiritual Intervention
[nec] Strike: dodge.

Torment the Soul
[nec] Strike: 1R damage; not usable on the first round of combat.

Transfusion
[nec] Only usable after a successful action. Add 1 blood to a ready vampire.

Whispers from the Dead
[nec] Move a library card from your ash heap to your hand. Discard down to your maximum hand size afterward.

Posted: 22 Sep 2007, 19:31
by Decebalus
Azrael wrote:
Summon Soul, Action, Necromancy, C2 , [FN:C2/PG2]
+1 stealth action. [nec] This vampire gains 2 blood. [NEC] Remove this card from the game and move up to 2 cards from your ash heap to your library. Shuffle your library afterward.
Ich glaube nicht, da da "this Vampire" draufsteht.
Hatte ich aber auch schon ueberlegt.
Allies, die Disziplinen spielen, werden beim Spielen als Vampire behandelt. (Gilt nicht für andauernde Effekte.)

Posted: 22 Sep 2007, 20:48
by Männele
Decebalus wrote:
Azrael wrote:
Summon Soul, Action, Necromancy, C2 , [FN:C2/PG2]
+1 stealth action. [nec] This vampire gains 2 blood. [NEC] Remove this card from the game and move up to 2 cards from your ash heap to your library. Shuffle your library afterward.
Ich glaube nicht, da da "this Vampire" draufsteht.
Hatte ich aber auch schon ueberlegt.
Allies, die Disziplinen spielen, werden beim Spielen als Vampire behandelt. (Gilt nicht für andauernde Effekte.)
So isses, guckst du hier ausser Newsgroup (21.6.2001)
pallando wrote:

> i just wanted to check:
> can the 2 bane mummy allies capable of playing necromancy cards at basic
> (akhenaten and kherebutu) play basic summon soul to get 2 life?


> i'd say yes because it says " If a card would give him blood, give him life"
> on the cards.

Yes. (One of those allies is just a mummy - not a Bane Mummy).

> can they also use basic shroud mastery to give a wraith +1 stealth? i'm not
> sure because card text specifically refers to "a ready vampire". i would say
> yes because it says "as a vampire" on the ally cards.

Yes.

--
LSJ (vtes...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.

Posted: 22 Sep 2007, 21:45
by Azrael
Oh, gut zu wissen. :)

Aber kann die Mummy damit ihre Lebenspunktzahl ueberschreiten oder geht es nur bis zur Grenze von z.B. 3 Life und der Rest geht verloren?

Posted: 23 Sep 2007, 07:51
by Mateusz
Wie heisst es so schön: The sky`s the limit!


Allies können sich immer weiter aufpumpen, siehe Ossian.